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uldp.edu.vn/public/assets/js/circle-progress.js
r2xrzh9q2z-lab d53d4417b2 Initial commit
2026-02-02 11:00:08 +07:00

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6.4 KiB
JavaScript

/*
* jquery-circle-progress - jQuery Plugin to draw animated circular progress bars
*
* @author https://github.com/kottenator
* @version 0.6.0
*/
$.circleProgress = {
// Default options (you may override them)
defaults: {
/**
* This is the only required option. It should be from 0.0 to 1.0
* @type {float}
*/
value: 0,
/**
* Size of the circle / canvas in pixels
* @type {int}
*/
size: 100,
/**
* Initial angle for 0.0 value in radians
* @type {float}
*/
startAngle: -Math.PI,
/**
* Width of the arc. By default it's calculated as 1/14 of size, but you may set it explicitly in pixels
* type {int|'auto'}
*/
thickness: 'auto',
/**
* Fill of the arc. You may set it to:
* - solid color:
* - { color: '#3aeabb' }
* - { color: 'rgba(255, 255, 255, .3)' }
* - linear gradient (left to right):
* - { gradient: ['#3aeabb', '#fdd250'] }
* - { gradient: ['red', 'green', 'blue'] }
* - image:
* - { image: 'http://i.imgur.com/pT0i89v.png' }
* - { color: 'lime', image: 'http://i.imgur.com/pT0i89v.png' } - color displayed until the image is loaded
*/
fill: {
gradient: ['#3aeabb', '#fdd250']
},
/**
* Color of the "empty" arc. Only a color fill supported by now
* @type {string}
*/
emptyFill: 'rgba(0, 0, 0, .1)',
/**
* Animation config (see jQuery animations: http://api.jquery.com/animate/)
*/
animation: {
duration: 1200,
easing: 'circleProgressEasing'
}
}
};
// Renamed ease-in-out-cubic
$.easing.circleProgressEasing = function(x, t, b, c, d) {
if ((t /= d / 2) < 1)
return c / 2 * t * t * t + b;
return c / 2 * ((t -= 2) * t * t + 2) + b;
};
/**
* Draw animated circular progress bar.
*
* Appends <canvas> to the element or updates already appended one.
*
* If animated, throws 3 events:
*
* - circle-animation-start(jqEvent)
* - circle-animation-progress(jqEvent, animationProgress, stepValue) - multiple event;
* animationProgress: from 0.0 to 1.0;
* stepValue: from 0.0 to value
* - circle-animation-end(jqEvent)
*
* @param options Example: { value: 0.75, size: 50, animation: false };
* you may set any of default options (see above);
* `animation` may be set to false;
* you may also use .circleProgress('widget') to get the canvas
*/
$.fn.circleProgress = function(options) {
if (options == 'widget')
return this.data('circle-progress');
options = $.extend({}, $.circleProgress.defaults, options);
return this.each(function() {
var el = $(this),
size = options.size,
radius = size / 2,
thickness = size / 14,
value = options.value,
startAngle = options.startAngle,
emptyArcFill = options.emptyFill,
arcFill;
if ($.isNumeric(options.thickness))
thickness = options.thickness;
// Prepare canvas
var canvas = el.data('circle-progress');
if (!canvas) {
canvas = $('<canvas>').prependTo(el)[0];
el.data('circle-progress', canvas);
}
canvas.width = size;
canvas.height = size;
var ctx = canvas.getContext('2d');
if (!options.fill)
throw Error("The fill is not specified!");
if (options.fill.color)
arcFill = options.fill.color;
if (options.fill.gradient) {
var gr = options.fill.gradient;
if (gr.length == 1) {
arcFill = gr[0];
} else if (gr.length > 1) {
var lg = ctx.createLinearGradient(0, 0, size, 0);
for (var i = 0; i < gr.length; i++)
lg.addColorStop(i / (gr.length - 1), gr[i]);
arcFill = lg;
}
}
if (options.fill.image) {
var img = new Image();
img.src = options.fill.image;
img.onload = function() {
var bg = $('<canvas>')[0];
bg.width = size;
bg.height = size;
bg.getContext('2d').drawImage(img, 0, 0, size, size);
arcFill = ctx.createPattern(bg, 'no-repeat');
// we need to redraw static value
if (!options.animation)
draw(value);
}
}
if (options.animation)
drawAnimated(value);
else
draw(value);
function draw(v) {
ctx.clearRect(0, 0, size, size);
drawArc(v);
drawEmptyArc(v);
}
function drawArc(v) {
ctx.save();
ctx.beginPath();
ctx.arc(radius, radius, radius - thickness / 2, startAngle, startAngle + Math.PI * 2 * v);
ctx.lineWidth = thickness;
ctx.strokeStyle = arcFill;
ctx.stroke();
ctx.restore();
}
function drawEmptyArc(v) {
ctx.save();
if (v < 1) {
ctx.beginPath();
if (v <= 0)
ctx.arc(radius, radius, radius - thickness / 2, 0, Math.PI * 2);
else
ctx.arc(radius, radius, radius - thickness / 2, startAngle + Math.PI * 2 * v, startAngle);
ctx.lineWidth = thickness;
ctx.strokeStyle = emptyArcFill;
ctx.stroke();
}
ctx.restore();
}
function drawAnimated(v) {
el.trigger('circle-animation-start');
$(canvas).css({
progress: 0
}).animate({
progress: v
},
$.extend({}, options.animation, {
step: function(p) {
draw(p);
el.trigger('circle-animation-progress', [p / v, p]);
},
complete: function() {
el.trigger('circle-animation-end');
}
})
);
}
});
};